So I wrapped up the week with some more animations. In addition to the running and idle animations, I have completed the strafing left and right, running backwards, death, and firing animations. All the animations look pretty good. I had some slight trouble with the death animation however. I could not get the ranger to fall completely flat to the floor for the animation in 3DS Max. Taking some advice from a fellow team member, I had the ranger fall to his side instead. It seems a little dramatic, but it is a death animation so it's okay. Check the screenshots below of the animations.
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